Landgrab - Google Maps Web Game

Landgrab

Player Leaderboard - Updates every 5 minutes

This map resets 1st and 15th of the month at 8 PM ET

Last Winner with 2,227 Territories - XtremeQ

Rank Leader Nation Territories Population Culture GDP Military
1 XtremeQ
United Xtro Socialist Republics
2,000 206,934,000 525 $22,735,000,000 $5,235,000,000
2 Europe Union
United States of True Slavs
782 104,168,000 405 $8,788,000,000 $490,000,000
3 The Great Arstotzka |
United Imperial Russia |
666 87,612,000 163 $9,740,000,000 $300,000,000
4 XtremeTurkic
The People's Republic of Australia
414 34,266,000 291 $4,656,000,000 $700,000,000
5 FREedom nuke
Axtra empire
258 42,027,000 54 $4,389,000,000 $50,000,000
6 Русский
The Russian Federation
96 2,231,000 150 $1,205,000,000 $681,000,000
7 TheXtrovoConfiderationColonizationn
Radiation / Nuke Cleaners
60 6,948,000 259 $1,638,000,000 $700,000,000
8 PinoyBoi
The Republic of Philippines
59 6,083,000 256 $1,547,000,000 $800,000,000
9 South KoreaBall
MP-7
56 1,191,000 50 $1,065,000,000 $360,000,000
10 TAKSİM DAYI
Hello Havagi Taksim
44 1,179,000 50 $1,053,000,000 $358,000,000
11 Anti
The People's Republic of Ukraine
19 2,343,000 150 $1,146,000,000 $475,000,000
12 JahnuAndKashmir
The Empire of Jahnu and Kashmir
6 6,000 0 $6,000,000 $0,000,000
13 freedomm
УКРАИНА
3 30,000 0 $3,000,000 $76,000,000
14 FreedomAfrica
781237ssd-65
1 1,000 0 $1,000,000 $0,000,000
15 Slavs Union
The Great Belarus
1 1,000 0 $1,000,000 $0,000,000
16 putin.2016
putin.2016 Nation
1 1,100,000 50 $1,010,000,000 $122,000,000
The Embassy Limit Update

Recent Updates
Version 4.1.0
About LandGrab

LandGrab is a game developed by Goose.

gooseweb.io

Developed in PHP with CodeIgniter 3 and the Google Maps API. You can view and contribute to this project on GitHub. All Rights Reserved.

github.com/goosehub/landgrab

Special Thanks goes to Google Maps, The StackExchange Network, GleamPlay, CSS-Tricks, Extra Credits itHare, EllisLabs and British Columbia Institute of Technology for providing CodeIgniter, me on the left, /s4s/, llamaseatsocks, Anonymous, Ricky, the rest of the Beta Testers, and all my users. Thank you!

Frequently Asked Questions

Why does it say I claimed the land, but it's the wrong color?

This happens when you get a land and update your map at the exact same time. It is somewhat rare and difficult to fix, but I am working on it.

Can you make a map with smaller squares?

The map currently consists of 15,000+ squares. Any more would be pushing most computers and browsers beyond its limits.

Can water squares be seperate from land squares?

This game is built on the Google Maps API. It does not tell me if a square of coords have land or not. It would need to be manually entered for each of the squares. There's also the sticky case of what counts as land or water (islands). At the moment, there's no plans to seperate the two.

Can you make it so new users can't start inside my land?

New users have to start somewhere. They can take any unfortified land. Also, calculating connected walls for each action requires a large amount of path finding logic that is currently not possible if it was desired.

Report Bugs

Please report all bugs to goosepostbox@gmail.com

There was an issue
Login

Not registered?

Start Playing


Already a user?


Coordinates:
Unclaimed Land

Led by
Capitol of the of
Population of K
GDP: $M

Land not in range





Revenue too low to build

Revenue: 0M
GDP: 1M
Population: 1K
Culture: 0
Military: 0M
Defense Bonus: 0X
Support: 0
Revenue: 0M
GDP: 10M
Population: 100K
Culture: 0
Military: 0M
Defense Bonus: 2X
Support: 0
Revenue: -100M
GDP: 1M
Population: 10K
Culture: 0
Military: 25M
Defense Bonus: 10X
Support: 0
Revenue: 0M
GDP: 100M
Population: 1000K
Culture: 3
Military: 0M
Defense Bonus: 3X
Support: 0
Revenue: 0M
GDP: 1000M
Population: 10000K
Culture: 10
Military: 0M
Defense Bonus: 4X
Support: 0
Revenue: 0M
GDP: 1000M
Population: 1000K
Culture: 50
Military: 100M
Defense Bonus: 5X
Support: 100
Revenue: -100M
GDP: 70M
Population: 0K
Culture: 10
Military: 0M
Defense Bonus: 0X
Support: 5
Revenue: -50M
GDP: 0M
Population: 0K
Culture: 0
Military: 30M
Defense Bonus: 0X
Support: 5
Revenue: -300M
GDP: 0M
Population: 0K
Culture: 0
Military: 800M
Defense Bonus: 0X
Support: 5
Revenue: -50M
GDP: 0M
Population: 3000K
Culture: 0
Military: 0M
Defense Bonus: 0X
Support: 5
Revenue: -100M
GDP: 80M
Population: 0K
Culture: 0
Military: 150M
Defense Bonus: 0X
Support: 0
Revenue: -250M
GDP: 100M
Population: 5000K
Culture: 0
Military: 0M
Defense Bonus: 0X
Support: 0
Revenue: -400M
GDP: 200M
Population: 0K
Culture: 3
Military: 0M
Defense Bonus: 0X
Support: 15
Revenue: -50M
GDP: 0M
Population: 0K
Culture: 20
Military: 0M
Defense Bonus: 0X
Support: 2

You can build an Embassy on another nations Capitol to altruistically (or strategically) assist another nation. An Embassy boosts this nations Population by 1000K, Culture by 100, GDP by $100M, Military by $300M, and Support by 25.

You can impose sanctions on your enemies to hamper their economy. Sanctions will decrease a nations GDP by 0 and reduce their support by 25. But the consequence of imposing sanctions is that is will cause 100 weariness to yourself.

Expand
Loading...