Landgrab - Google Maps Web Game

Landgrab

Player Leaderboard - Updates every 5 minutes

This map resets 1st and 15th of the month at 8 PM ET

Last Winner with 2,381 Territories - 7VP

Rank Leader Nation Territories Population Culture GDP Military
1 teodor.spita@gmail.com
teodor.spita@gmail.com Nation
651 80,781,000 162 $9,077,000,000 $2,729,000,000
2 Iketani
Texan Empire
426 1,525,000 50 $1,435,000,000 $131,000,000
3 7VP
Kingdom Of Italy
45 3,637,000 56 $1,297,000,000 $168,000,000
4 son_ofspartacus
son_ofspartacus Nation
31 2,525,000 53 $1,175,000,000 $129,000,000
5 FGDandude
Windows
31 1,130,000 50 $1,040,000,000 $123,000,000
6 vredon
Vredonland
25 1,529,000 60 $1,070,000,000 $156,000,000
7 Dries
't Hent
20 1,326,000 50 $1,047,000,000 $148,000,000
8 thomasson1303
thomasson1303 Nation
15 24,000 0 $15,000,000 $26,000,000
9 goose
The Great Republic
12 12,000 0 $12,000,000 $2,000,000
10 Aceman
Davnar Nation
9 1,108,000 50 $1,018,000,000 $125,000,000
11 Dddudd
Dddudd Nation
1 1,100,000 50 $1,010,000,000 $122,000,000
The Defense Buff Update

Recent Updates
Version 4.0.0
About LandGrab

LandGrab is a game developed by Goose.

gooseweb.io

Developed in PHP with CodeIgniter 3 and the Google Maps API. You can view and contribute to this project on GitHub. All Rights Reserved.

github.com/goosehub/landgrab

Special Thanks goes to Google Maps, The StackExchange Network, GleamPlay, CSS-Tricks, Extra Credits itHare, EllisLabs and British Columbia Institute of Technology for providing CodeIgniter, me on the left, /s4s/, llamaseatsocks, Anonymous, Ricky, the rest of the Beta Testers, and all my users. Thank you!

Frequently Asked Questions

Why does it say I claimed the land, but it's the wrong color?

This happens when you get a land and update your map at the exact same time. It is somewhat rare and difficult to fix, but I am working on it.

Can you make a map with smaller squares?

The map currently consists of 15,000+ squares. Any more would be pushing most computers and browsers beyond its limits.

Can water squares be seperate from land squares?

This game is built on the Google Maps API. It does not tell me if a square of coords have land or not. It would need to be manually entered for each of the squares. There's also the sticky case of what counts as land or water (islands). At the moment, there's no plans to seperate the two.

Can you make it so new users can't start inside my land?

New users have to start somewhere. They can take any unfortified land. Also, calculating connected walls for each action requires a large amount of path finding logic that is currently not possible if it was desired.

Report Bugs

Please report all bugs to goosepostbox@gmail.com

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Coordinates:
Unclaimed Land

Led by
Capitol of the of
Population of K
GDP: $M

Land not in range





Revenue too low to build

Revenue: 0M
GDP: 1M
Population: 1K
Culture: 0
Military: 0M
Defense Bonus: 0X
Support: 0
Revenue: 0M
GDP: 10M
Population: 100K
Culture: 0
Military: 0M
Defense Bonus: 2X
Support: 0
Revenue: -50M
GDP: 1M
Population: 10K
Culture: 0
Military: 25M
Defense Bonus: 10X
Support: 0
Revenue: 0M
GDP: 100M
Population: 1000K
Culture: 3
Military: 0M
Defense Bonus: 4X
Support: 0
Revenue: 0M
GDP: 1000M
Population: 10000K
Culture: 10
Military: 0M
Defense Bonus: 6X
Support: 0
Revenue: 0M
GDP: 1000M
Population: 1000K
Culture: 50
Military: 100M
Defense Bonus: 8X
Support: 100
Revenue: -100M
GDP: 50M
Population: 0K
Culture: 3
Military: 0M
Defense Bonus: 0X
Support: 5
Revenue: -50M
GDP: 0M
Population: 0K
Culture: 0
Military: 30M
Defense Bonus: 0X
Support: 5
Revenue: -300M
GDP: 0M
Population: 0K
Culture: 0
Military: 600M
Defense Bonus: 0X
Support: 5
Revenue: -50M
GDP: 0M
Population: 3000K
Culture: 0
Military: 0M
Defense Bonus: 0X
Support: 3
Revenue: -100M
GDP: 80M
Population: 0K
Culture: -1
Military: 120M
Defense Bonus: 0X
Support: 0
Revenue: -250M
GDP: 200M
Population: 5000K
Culture: 1
Military: 0M
Defense Bonus: 0X
Support: 0
Revenue: -200M
GDP: 100M
Population: 0K
Culture: 3
Military: 0M
Defense Bonus: 0X
Support: 15
Revenue: -50M
GDP: 0M
Population: 0K
Culture: 10
Military: 0M
Defense Bonus: 0X
Support: 2

You can build an Embassy on another player's Capitol to altruistically (or strategically) assist another player. An Embassy boosts this players Population by 1000K, Culture by 50, GDP by $100M, Military by $300M, and Support by 25.

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