Landgrab - Google Maps Web Game

Landgrab

Player Leaderboard - Updates every 5 minutes

This map resets 1st and 15th of the month at 8 PM ET

Last Winner with 3,620 Territories - Imperium

Rank Leader Nation Territories Population Culture GDP Military
1 jesusofnazarith
The Horde
1,799 212,070,000 1,564 $23,403,000,000 $5,075,000,000
2 Xtreme
The Xtro Socialist Empire
1,507 189,250,000 835 $20,224,000,000 $3,200,000,000
3 Русский
United Soviet Socialist Republics
1,369 53,059,000 335 $7,285,000,000 $850,000,000
4 DP2121
STEAL THE SPICE TRADE
1,070 120,870,000 219 $13,770,000,000 $17,261,000,000
5 Anti-Reich Rebels
The People's Republic of Africa
914 58,727,000 625 $7,517,000,000 $1,600,000,000
6 NewZealandball
The People's Republic of Canada
764 5,562,000 56 $2,124,000,000 $150,000,000
7 54478467986564558796=89689
12345678987`31564819234ghjvnk jcjgbzndjfmdsf
488 2,623,000 150 $1,597,000,000 $500,000,000
8 Anti
The Axtra Socialist Empire
467 42,435,000 95 $5,499,000,000 $200,000,000
9 USAball
United Socialist States of America
462 1,615,000 50 $1,471,000,000 $250,000,000
10 lesterholster
Tonga Time
362 49,990,000 338 $7,170,000,000 $550,000,000
11 stinky
The Armenian Genocide
353 48,684,000 116 $6,024,000,000 $100,000,000
12 gamergod88
The Armenian Genocide
316 45,659,000 110 $5,699,000,000 $100,000,000
13 ldljasdflkdsnvjmsdfkm
ldljasdflkdsnvjmsdfkm Nation
261 1,360,000 50 $1,270,000,000 $100,000,000
14 a122
a122 Nation
73 172,000 0 $82,000,000 $0,000,000
15 aeiou
DramaAlert Nation
45 45,000 0 $45,000,000 $0,000,000
16 altaccount
altaccount Nation
15 1,213,000 50 $1,033,000,000 $123,000,000
17 South KoreaBall
South Korea
8 2,107,000 150 $1,117,000,000 $400,000,000
18 Imperium
The Horde
1 1,000 0 $1,000,000 $0,000,000
19 bruhe
The Armerian Genocide
1 1,000 0 $1,000,000 $0,000,000
The Embassy Limit Update

Recent Updates
Version 4.1.0
About LandGrab

LandGrab is a game developed by Goose.

gooseweb.io

Developed in PHP with CodeIgniter 3 and the Google Maps API. You can view and contribute to this project on GitHub. All Rights Reserved.

github.com/goosehub/landgrab

Special Thanks goes to Google Maps, The StackExchange Network, GleamPlay, CSS-Tricks, Extra Credits itHare, EllisLabs and British Columbia Institute of Technology for providing CodeIgniter, me on the left, /s4s/, llamaseatsocks, Anonymous, Ricky, the rest of the Beta Testers, and all my users. Thank you!

Frequently Asked Questions

Why does it say I claimed the land, but it's the wrong color?

This happens when you get a land and update your map at the exact same time. It is somewhat rare and difficult to fix, but I am working on it.

Can you make a map with smaller squares?

The map currently consists of 15,000+ squares. Any more would be pushing most computers and browsers beyond its limits.

Can water squares be seperate from land squares?

This game is built on the Google Maps API. It does not tell me if a square of coords have land or not. It would need to be manually entered for each of the squares. There's also the sticky case of what counts as land or water (islands). At the moment, there's no plans to seperate the two.

Can you make it so new users can't start inside my land?

New users have to start somewhere. They can take any unfortified land. Also, calculating connected walls for each action requires a large amount of path finding logic that is currently not possible if it was desired.

Report Bugs

Please report all bugs to goosepostbox@gmail.com

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Coordinates:
Unclaimed Land

Led by
Capitol of the of
Population of K
GDP: $M

Land not in range





Revenue too low to build

Revenue: 0M
GDP: 1M
Population: 1K
Culture: 0
Military: 0M
Defense Bonus: 0X
Support: 0
Revenue: 0M
GDP: 10M
Population: 100K
Culture: 0
Military: 0M
Defense Bonus: 2X
Support: 0
Revenue: -100M
GDP: 1M
Population: 10K
Culture: 0
Military: 25M
Defense Bonus: 10X
Support: 0
Revenue: 0M
GDP: 100M
Population: 1000K
Culture: 3
Military: 0M
Defense Bonus: 3X
Support: 0
Revenue: 0M
GDP: 1000M
Population: 10000K
Culture: 10
Military: 0M
Defense Bonus: 4X
Support: 0
Revenue: 0M
GDP: 1000M
Population: 1000K
Culture: 50
Military: 100M
Defense Bonus: 5X
Support: 100
Revenue: -100M
GDP: 70M
Population: 0K
Culture: 10
Military: 0M
Defense Bonus: 0X
Support: 5
Revenue: -50M
GDP: 0M
Population: 0K
Culture: 0
Military: 30M
Defense Bonus: 0X
Support: 5
Revenue: -300M
GDP: 0M
Population: 0K
Culture: 0
Military: 800M
Defense Bonus: 0X
Support: 5
Revenue: -50M
GDP: 0M
Population: 3000K
Culture: 0
Military: 0M
Defense Bonus: 0X
Support: 5
Revenue: -100M
GDP: 80M
Population: 0K
Culture: 0
Military: 150M
Defense Bonus: 0X
Support: 0
Revenue: -250M
GDP: 100M
Population: 5000K
Culture: 0
Military: 0M
Defense Bonus: 0X
Support: 0
Revenue: -400M
GDP: 200M
Population: 0K
Culture: 3
Military: 0M
Defense Bonus: 0X
Support: 15
Revenue: -50M
GDP: 0M
Population: 0K
Culture: 20
Military: 0M
Defense Bonus: 0X
Support: 2

You can build an Embassy on another nations Capitol to altruistically (or strategically) assist another nation. An Embassy boosts this nations Population by 1000K, Culture by 100, GDP by $100M, Military by $300M, and Support by 25.

You can impose sanctions on your enemies to hamper their economy. Sanctions will decrease a nations GDP by 0 and reduce their support by 25. But the consequence of imposing sanctions is that is will cause 100 weariness to yourself.

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